![]() Judging by its documentation, it has a solid design and might be pretty good. Also recently announced redshift3d looks like the first film oriented GPU render engine. Saying that, I really don't mind support for some GPU renderers out there, just not making Mantra the one. Show me multi-segment deformation motion blur on GPU for start. Since all you see is either static architectural design or moving spheres you don't even know how many features are not supported in GPU stuff, and how many bugs and limitations you encounter before you reach any decent picture, motion picture. None of the existing GPU can stand this try to my knowledge. Needsun why do you say “hopefully”? you prefer to wait days to render a scene isntead of minutes? :shock: Start working in a real production (films) and then you'll appreciate what is like to have solid, focused company developing state-of-the-art, responsive, and predicable renderer for the actual market of its choice. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |